Fierce new pirate lords, a new ship and weapons, and a sea dragon have arrived at the Indian Ocean.
Mouse-and-keyboard improvements are on the way for even smoother sailing on PC.
Time to face an operatic nightmare in a season with new monsters and merchants to take out, a new ship and weapon type, and a pair of twins out to eliminate all pirates.
Sink ships in Waves of Change to contribute to real-life ocean preservation.
Earn bigger and better rewards and get to Skull and Bones’ endgame faster with these tips.
Project Manager Samuel Soh and Production Manager Yurii Martynchyk talk about features and steps taken to ensure the co-op pirate action RPG is playable by as many people as possible.
Skull and Bones’ Year 1 roadmap and endgame events serve up plenty of challenges as invading pirate lords, monstrous sea creatures, and other players threaten your empire.
Gangsters of the Seas, Skull and Bones: Savage Storm, and The Art of Skull and Bones immerse players further in the upcoming outcast-to-kingpin pirate game.
Soar through the skies on the back of your ikran, prepare to conquer the high seas, and join the Immortals on a quest to rescue a lost prince.
Skull and Bones Launches February 16, Closed Beta Running December 15-18