This week at Ubisoft, For Honor revealed what's to come in a new season starting December 7; Brawlhalla kicked off its Epic Crossover with SpongeBob SquarePants; Avatar: Frontiers of Pandora is giving away two AMD graphics cards; and the Ubisoft Store is giving away Assassin's Creed Syndicate on PC. Check it all out and more in this week's roundup of Ubisoft news.
For Honor Year 7 Season 4, Treason, Begins on December 7
For Honor's newest season, Treason, will kick off on December 7. It will bring a free Event Pass, a new Battle Pass, and will bring back the annual Ice Brawlers game mode. Ice Brawlers will be available from December 7-28, and will pit two teams against one another atop a frozen lake. Plus, The Gauntlet map has been updated to reflect the damage wrought during the deadly betrayal of a Viking chieftain, which drives the story this season.
SpongeBob SquarePants Karate Chops into Brawlhalla
Brawlhalla's latest Epic Crossovers come all the way from Bikini Bottom to fight their way to victory. SpongeBob SquarePants, Patrick Star, and Sandy Cheeks have all entered the fray wielding unique weapons from under the sea, like Kah-Rah-Tay Gloves, Jellyfishing Net, and a guitar named Nutsy. The crossover also brings a Bikini Bottom map, new emotes, and new skins to the game.
Get Assassin's Creed Syndicate For Free
From now until December 6, the Ubisoft Store is giving away Assassin's Creed Syndicate on PC for free. In the game, the Assassin Brotherhood is in shambles and London is run by street gangs controlled by the Templar Order. Enter Jacob and Evie Frye. As the twins, you'll establish a gang of your own, bring justice to the streets of London, and search for a Piece of Eden that's critical to thwarting the Templar's plans for the city.
Avatar: Frontiers of Pandora AMD Graphics Contest
Celebrate the upcoming launch of Avatar: Frontiers of Pandora with the Ubisoft Store as they give away two free Avatar AMD Radeon RX 7900 XTX graphics cards created in partnership with AMD. By pre-ordering Avatar: Frontiers of Pandora from November 29 to December 6, you will be automatically entered for a chance to win one of two of these super-limited customized graphics cards. If you already pre-ordered the game before the contest start date, you can still participate. For more information on how to enter, simply visit the contest page at the link above.
Ubisoft+ Spotlight - Trackmania
Brittany Spurlin, Writer/Editor: The Trackmania franchise turned 20 on November 21, making now the perfect time to jump into the creative racing experience. Trackmania is a unique racing game in that its focus lies in customizing and creating bespoke tracks, in addition to racing down said tracks at high speeds to best the competition. Using the Track Editor, you can use different building blocks, scenery items, and more to create any type of track you can imagine, whether that's a neon retro racing arena, a slippery snow adventure, or an Assassin's Creed Mirage-inspired track.
It isn't all about track-building creativity, however. Because every car in a given race is functionally the same in Trackmania, beating your friends (or setting a new record) requires absolute perfection when it comes to driving. If you're having trouble drifting through a turn, there's no tire to swap out or mechanism to upgrade - you have to learn the perfect timing to feather the brake and turn the wheel. It's a process that requires focus and perseverance, but that feeling when you finally nail a difficult track? Priceless.
While the base version of Trackmania is free to play, a Ubisoft+ subscription will give you Club Access, which comes with bonus content.
Game Updates
SpongeBob isn't the only new thing to come to Brawlhalla this week - patch 8.02 was deployed on November 29, bringing Legend and weapon updates as well as bug fixes.
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Battle Boots Light have decreased threat coverage and a slightly decreased hit window
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Blasters Neutral Air time to hit has been decreased from 10 to 9
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Sentinel's Down Hammer has increased total damage from 22 to 25
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Players can now ban two Maps individually in all queues
Gadget drop shadows no longer visible before the Gadget spawns