Key art of Kay and Nix beneath the Star Wars Outlaws logo, surrounded by headshots of characters from the various factions in the game
November 21, 202416 Min Read

Star Wars Outlaws™ Accessibility Spotlight

The development team provides a first look at their approach to accessibility including audio descriptions, assist features, and more.

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September 30, 20244 Min Read

Ubisoft Partners with Soul Assembly for Just Dance VR: Welcome to Dancity

The UK-based VR studio helped recreate 25 popular Just Dance universes for an immersive 3D experience.

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September 18, 20246 Min Read

Monopoly Accessibility Spotlight

Learn more about how the development team made this the most accessible digital Monopoly game to date.

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July 10, 20243 Min Read

Assassin’s Creed Mirage and Arab World Institute Partner for Baghdad Exhibition

The exhibition Baghdad: A Journey Back to Madinat al-Salam, with Assassin's Creed Mirage, is the first co-created exhibit between Assassin’s Creed and a museum.

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April 2, 202413 Min Read

Embracing Individuality: Autism Representation in Watch Dogs 2, The Division 2, and Rainbow Six Siege

Developers discuss the importance of authentic representation, creating characters on the spectrum, and fostering a more inclusive work environment.

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March 19, 20246 Min Read

How Ubisoft’s New Generative AI Prototype Changes the Narrative for NPCs

Have you ever dreamed of having a real conversation with an NPC in a video game? For the last few years, a small R&D team at Ubisoft’s Paris studio have been experimenting with generative AI in a first step toward making this dream a reality.

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Prince of Persia: The Lost Crown – Accessibility Spotlight Concept 1
January 4, 20247 Min Read

Prince of Persia: The Lost Crown – Accessibility Spotlight

Learn more about the accessible design features coming to the 2.5D action-adventure platformer.

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November 2, 20233 Min Read

Ubisoft’s Educational Initiative with the Micro-Folie Network

Ubisoft has been working with the Micro-Folie program since 2021, contributing digital content to help make culture accessible for everyone.

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October 3, 20236 Min Read

Assassin’s Creed Mirage – Building An Authentic Baghdad

Find out how Ubisoft’s Mohammed Alemam and Malek Teffaha helped ensure Mirage was culturally and religiously respectful.

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October 3, 20239 Min Read

Assassin’s Creed Mirage – Accessibility Spotlight

Find out about the features that will help ensure as many players as possible can experience Basim’s adventure in ninth-century Baghdad.

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